SL-110: Fundamentals of the Java Programming Language

Duration 5 Days
 
The Fundamentals of the Java Programming Language course provides students who have little or no programming experience with the basics of programming using the Java programming language. This course teaches the significance of object-oriented programming, the keywords and constructs of the Java programming language, and the steps required to create simple Java technology programs. A new teaching tool developed by Sun Services (patent pending) is used throughout the course to help students understand the syntax and semantics of the language. Students taking this course receive a solid basis in the Java programming language upon which to base continued work and training.
There are two options available for performing the lab work required by this course.

Who Can Benefit

Students who can benefit from this course are individuals who have basic mathematical, logical, and analytical problem-solving skills and who want to begin learning the Java programming language. These students include technical writers, web developers, technical managers, and individuals with a technical, non-programming background, such as system administrators. This course is also appropriate for novice programmers and for those programmers who prefer to start learning the Java programming language at an introductory level. However, prior to attending this course, individuals are encouraged to have had some programming experience, whether with a scripting language, such as Perl, or a third-generation language, such as Basic or C.


Prerequisites

To succeed fully in this course, students should be able to:
  • Create and edit text files using a text editor
  • Use a World Wide Web (WWW) browser
  • Solve logic problems
  • Describe the concept of a variable
  • Execute commands using a command-line interface

  • Skills Gained

    Upon completion of this course, students should be able to:
  • Demonstrate knowledge of Java technology, the Java programming language, and the product life cycle
  • Use various Java programming language constructs to create several Java technology applications
  • Use decision and looping constructs and methods to dictate program flow
  • Implement intermediate Java technology programming and object-oriented (OO) concepts in Java technology programs

  • Related Courses

    After:
  • Advanced Object-Oriented Programming (WP-1203)
  • Java Programming Language (SL-275)
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    Course Content

    Module 1 - Explaining Java Technology
  • Describe key concepts of the Java programming language
  • List the three Java technology product groups
  • Summarize each of the seven stages of the product life cycle


  • Module 2 - Analyzing a Problem and Designing a Solution
  • Analyze a problem using object-oriented analysis
  • Design classes from which objects will be created


  • Module 3 - Developing and Testing a Java Technology Program
  • Identify the four components of a class in the Java programming language
  • Use the main method in a test class to run a Java technology program from the command line
  • Compile and execute a Java technology program


  • Module 4 - Declaring, Initializing, and Using Variables
  • Identify the uses for variables and define the syntax for a variable
  • List the eight Java programming language primitive data types
  • Declare, initialize, and use variables and constants according to Java programming language guidelines and coding standards
  • Modify variable values using operators
  • Use promotion and type casting


  • Module 5 - Creating and Using Objects
  • Declare, instantiate, and initialize object reference variables
  • Compare how object reference variables are stored in relation to primitive variables
  • Use a class (the String class) included in the Java Software Developer's Kit (SDK)
  • Use the Java 2 Platform, Standard Edition (J2SE) class library specification to learn about other classes in this application programming interface (API)


  • Module 6 - Using Operators and Decision Constructs
  • Identify relational and conditional operators
  • Create if and if/else constructs
  • Use the switch construct


  • Module 7 - Using Loop Constructs
  • Create while loops
  • Develop for loops
  • Create do/while loops


  • Module 8 - Developing and Using Methods
  • Describe the advantages of methods and define worker and calling methods
  • Declare and invoke a method
  • Compare object and static methods
  • Use overloaded methods


  • Module 9 - Implementing Encapsulation and Constructors
  • Use encapsulation to protect data
  • Create constructors to initialize objects


  • Module 10 - Creating and Using Arrays
  • Code one-dimensional arrays
  • Set array values using the length attribute and a loop
  • Pass arguments to the main method for use in a program
  • Create two-dimensional arrays


  • Module 11 - Implementing Inheritance
  • Define and test your use of inheritance
  • Explain abstraction
  • Explicitly identify class libraries used in your code
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