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SL-110:
Fundamentals of the Java Programming Language
Duration
5 Days |
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The Fundamentals of the
Java Programming Language course provides students
who have little or no programming experience with
the basics of programming using the Java programming
language. This course teaches the significance of
object-oriented programming, the keywords and constructs
of the Java programming language, and the steps required
to create simple Java technology programs. A new teaching
tool developed by Sun Services (patent pending) is
used throughout the course to help students understand
the syntax and semantics of the language. Students
taking this course receive a solid basis in the Java
programming language upon which to base continued
work and training.
There are two options available for performing the
lab work required by this course.
Who Can Benefit
Students who can benefit from this course are individuals
who have basic mathematical, logical, and analytical
problem-solving skills and who want to begin learning
the Java programming language. These students include
technical writers, web developers, technical managers,
and individuals with a technical, non-programming
background, such as system administrators. This course
is also appropriate for novice programmers and for
those programmers who prefer to start learning the
Java programming language at an introductory level.
However, prior to attending this course, individuals
are encouraged to have had some programming experience,
whether with a scripting language, such as Perl, or
a third-generation language, such as Basic or C. |
Prerequisites
To succeed fully in this course, students
should be able to:
Create and edit text files using a text editor
Use a World Wide Web (WWW) browser
Solve logic problems
Describe the concept of a variable
Execute commands using a command-line interface
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Skills Gained
Upon completion of this course, students should
be able to:
Demonstrate knowledge of Java technology, the Java programming language, and the product life cycle
Use various Java programming language constructs to create several Java technology applications
Use decision and looping constructs and methods to dictate program flow
Implement intermediate Java technology programming
and object-oriented (OO) concepts in Java technology
programs
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Related Courses
After:
Advanced Object-Oriented Programming
(WP-1203)
Java Programming Language (SL-275)
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Course Content
Module 1 - Explaining Java Technology
Describe key concepts of the Java programming language
List the three Java technology product groups
Summarize each of the seven stages of the product life cycle
Module 2 - Analyzing a Problem and Designing
a Solution
Analyze a problem using object-oriented analysis
Design classes from which objects will be created
Module 3 - Developing and Testing a Java Technology
Program
Identify the four components of a class in the Java programming language
Use the main method in a test class to run a Java technology program from the command line
Compile and execute a Java technology program
Module 4 - Declaring, Initializing, and Using
Variables
Identify the uses for variables and define the syntax for a variable
List the eight Java programming language primitive data types
Declare, initialize, and use variables and constants according to Java programming language guidelines and coding standards
Modify variable values using operators
Use promotion and type casting
Module 5 - Creating and Using Objects
Declare, instantiate, and initialize object reference variables
Compare how object reference variables are stored in relation to primitive variables
Use a class (the String class) included in the Java Software Developer's Kit (SDK)
Use the Java 2 Platform, Standard Edition (J2SE) class library specification to learn about other classes in this application programming interface (API)
Module 6 - Using Operators and Decision Constructs
Identify relational and conditional operators
Create if and if/else constructs
Use the switch construct
Module 7 - Using Loop Constructs
Create while loops
Develop for loops
Create do/while loops
Module 8 - Developing and Using Methods
Describe the advantages of methods and define worker and calling methods
Declare and invoke a method
Compare object and static methods
Use overloaded methods
Module 9 - Implementing Encapsulation and
Constructors
Use encapsulation to protect data
Create constructors to initialize objects
Module 10 - Creating and Using Arrays
Code one-dimensional arrays
Set array values using the length attribute and a loop
Pass arguments to the main method for use in a program
Create two-dimensional arrays
Module 11 - Implementing Inheritance
Define and test your use of inheritance
Explain abstraction
Explicitly identify class libraries used in your code
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